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New posts in direct3d
How do I make the lights stay fixed in the world with Direct3D
Feb 25, 2019
directx
direct3d
lighting
Why does Direct3D 11 make a distinction between SRVs and UAVs?
Sep 27, 2021
direct3d
api-design
direct3d11
How can I draw a transparent 3D object with the SharpDX Toolkit?
Feb 02, 2018
c#
direct3d
sharpdx
direct3d11
Rendering Windows screenshot capture bitmap as DirectX texture
Apr 10, 2019
windows
directx
textures
screenshot
direct3d
Position of fields (position, normal, etc.) in a D3D9 vertex
Feb 16, 2017
directx
direct3d
Algorithm to project 2D/3D objects onto a plane (Augmented Reality)?
Jan 18, 2020
algorithm
direct3d
transformation
augmented-reality
How do I use the Direct3D Device Manager?
Dec 09, 2016
c++
direct3d
ms-media-foundation
direct3d9
dxva
Convert.ToDecimal giving different results when DirectX/Direct3D loaded
Feb 25, 2022
c#
mysql
direct3d
How to query GPU Usage in DirectX?
Nov 01, 2022
graphics
directx
direct3d
DirectCompute optimal numthreads setup
Apr 19, 2022
directx
direct3d
directx-11
compute-shader
directcompute
Triangle drawing order in DirectX/OpenGL
Aug 30, 2022
opengl
opengl-es
3d
direct3d
Direct3D over Remote Desktop [closed]
May 29, 2022
windows-xp
remote-desktop
direct3d
Render a BMP, JPEG, or PNG Image with DirectX?
Apr 28, 2017
winapi
3d
directx
textures
direct3d
directx-12 - How to use commandlist with multiple descriptor heaps?
Feb 12, 2021
c++
direct3d
descriptor
directx-12
directx-descriptor-heap
Calculate clipspace.w from clipspace.xyz and (inv) projection matrix
Jun 17, 2018
opengl
glsl
shader
direct3d
Graphics Profiling
Nov 03, 2022
c++
graphics
profiling
direct3d
Frequency of shader invocations in rendering commands
Nov 15, 2022
opengl
opengl-es
glsl
shader
direct3d
IDXGISurface1 thread-safety/synchronization rules for GetDC/ReleaseDC?
Sep 15, 2022
c++
thread-safety
direct3d
dxgi
Multiple meshes in one vertex buffer?
Aug 18, 2020
c++
3d
direct3d
vertex-buffer
Passing colors through a pixel shader in HLSL
Mar 05, 2022
direct3d
hlsl
pixel-shader
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