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New posts in opengl
Drawing an arc backwards?
Sep 07, 2025
java
swing
opengl
awt
slick2d
GLSL calculating normal on a sphere mesh in vertex shader using noise function by sampling is producing strange graphical errors
Sep 06, 2025
opengl
glsl
noise
vertex-shader
normals
Under what conditions does a multi-pass approach become strictly necessary?
Sep 06, 2025
opengl
directx
gpu
deferred-rendering
multipass
Safe to pass struct without repr(C) to C API?
Sep 06, 2025
opengl
rust
glfwSetKeyCallback() from GLFW is not called constantly during a key press
Sep 05, 2025
c++
opengl
keyboard
glfw
glm-math
How can I manage a cache texture in OpenGL?
Sep 06, 2025
c
opengl
caching
fonts
textures
OpenGL -- glGenVertexArrays, "thread 1: exc_bad_access (code =1, address=0x0)"
Sep 05, 2025
c++
opengl
xcode8
exc-bad-access
glew
Can I pack both floats and ints into the same array buffer?
Sep 04, 2025
opengl
glsl
Switching to glTexImage3D from glTexStorage3D
Sep 03, 2025
c++
opengl
texture-mapping
opengl-3
Unity OpenGL Renderer
Sep 04, 2025
opengl
unity-game-engine
OpenGL Phong lighting: specular highlight is wrong
Sep 05, 2025
opengl
glsl
shader
phong
Rotate object from one coordinate system to another
Sep 05, 2025
opengl
3d
glm-math
Strict nVidia OpenGL support (OpenGL 3.2)
Sep 03, 2025
opengl
nvidia
Are OpenGL functions actually context-specific?
Sep 05, 2025
c++
opengl
glfw
glad
"Click-through" GLFW window?
Sep 05, 2025
c++
linux
opengl
overlay
glfw
Failed to compile wxWidgets-2.9.2 on Kubuntu11.10(64bit) with '--with-opengl' flag
Sep 04, 2025
c++
opengl
wxwidgets
GL/CL interoperability: Shared Texture [closed]
Sep 04, 2025
opengl
opencl
gpgpu
gpu
Trying to setup Xcode with OpenGL
Sep 04, 2025
c++
xcode
macos
opengl
glfw
Why fragments do not necessarily correspond to pixels one to one?
Sep 04, 2025
opengl
What is the difference from atan(y/x) and atan2(y,x) in OpenGL GLSL
Sep 02, 2025
opengl
math
glsl
coordinate-transformation
atan2
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