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New posts in glsl
Packing float into vec4 is lossy?
Oct 31, 2025
glsl
shader
Setting gl_FragDepth causes lag?
Oct 31, 2025
opengl
glsl
depth-buffer
shadow-mapping
GLSL division vs multiplication
Oct 30, 2025
glsl
webgl
Unused Varying Variables in Fragment Shader GLSL - Can they hurt Perf
Oct 29, 2025
opengl
opengl-es
glsl
opengl-es-2.0
gpu
WebGL textures from YouTube video frames
Oct 29, 2025
javascript
html5-canvas
html5-video
glsl
webgl
How do I query the alignment/stride for an SSBO struct?
Oct 28, 2025
opengl
glsl
shader
opengl-4
shader-storage-buffer
How does the calculation of the light model work in a shader program?
Oct 28, 2025
three.js
glsl
webgl
lighting
light
Multiple output from fragment shader using a FBO
Oct 27, 2025
c++
opengl
glsl
glfw
glew
Enabling OpenGL extensions
Oct 27, 2025
opengl
glsl
lwjgl
How to use texture, and color also in WebGL?
Oct 27, 2025
javascript
glsl
webgl
Passing colours through tessellation shaders
Oct 27, 2025
c++
opengl
glsl
shader
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How to recognise intel graphic card in GLSL program?
Oct 27, 2025
opengl
glsl
intel
GLSL share uniforms among programs #130
Oct 27, 2025
opengl
glsl
legacy
Aspect Fit and Aspect Fill content mode with OpenGL ES 2.0
Oct 26, 2025
opengl-es
glsl
shader
GLSL vertex shader gl_Position value
Oct 26, 2025
opengl
glsl
opengl-3
Understanding GLSL Uniform Buffer Block Alignment
Oct 24, 2025
c++
opengl
glsl
shader
"No definition of main in vertex shader" during OpenGL Program link status check
Oct 25, 2025
c++
opengl
glsl
vbo
Are soft shadows possible with point light using cubemap (OpenGL/GLSL)?
Oct 25, 2025
opengl
glsl
shader
shadow
shadow-mapping
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