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New posts in glsl
'Constructor' has too many arguments [vertex shader]
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Drawing a rectangle in a Fragment Shader
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Setting OpenGL fragment shader to reduce only the RGB values of the vec4 color points by the diffuse, not the alpha
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Passing variables from a geometry shader to a fragment shader
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OpenGL/GLSL checking if shader compiled fine on intel cards
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GLSL 110 does not allow sub- or super-matrix constructors
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