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New posts in shader
shader variables normalization duty
Mar 20, 2023
opengl
glsl
shader
What's the fourth dimension in a GLSL gl_Position?
Mar 09, 2023
opengl
glsl
shader
perspectivecamera
Dot product vs Direct vector components sum performance in shaders
Mar 06, 2023
performance
shader
hlsl
cg
What is the purpose of using glBindAttributeLocation in GLSL? [duplicate]
Feb 28, 2023
opengl
glsl
shader
HLSL : multi pass shader?
Feb 27, 2023
shader
blur
hlsl
GLSL per pixel point light shading
Feb 25, 2023
c++
opengl
glsl
shader
openGL - creating a bending surface
Feb 22, 2023
opengl
graphics
3d
shader
OpenGL Shader Version Compile Error
Feb 20, 2023
c++
opengl
shader
Passing world, view and projection matrices to shader in Direct3D
Feb 21, 2023
c++
matrix
directx
shader
direct3d
Get original texture color in a Fragment Shader in OpenGL
Feb 19, 2023
opengl
colors
shader
textures
lwjgl
How to determine even/odd line of a texture in GLSL ES
Feb 17, 2023
opengl-es
glsl
shader
How do I deal with many variables per triangle in OpenGL?
Feb 15, 2023
opengl
glsl
shader
Threejs normal values in shader are set to 0
Feb 14, 2023
three.js
webgl
shader
fragment-shader
vertex-shader
Is there a way to use clz() in a Vulkan compute shader?
Feb 09, 2023
opencl
shader
vulkan
spir-v
How do you "combine"a ShaderMaterial and LambertMaterial?
Jan 29, 2023
javascript
three.js
shader
vertex-shader
Is there an efficient way to exceed GL_MAX_VIEWPORTS?
Jan 28, 2023
opengl
graphics
glsl
shader
viewport
Run on buffer object and change it's data by shader? [closed]
Jan 17, 2023
c++
opengl
shader
Invariant and precise keywords in GLSL
Jan 13, 2023
glsl
shader
keyword
invariants
Should vertex and fragment shader versions always match?
Jan 10, 2023
opengl
version
shader
Is it possible to get this "chroma-shift" effect with OpenGL shaders
Dec 30, 2022
opengl
bitmap
shader
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