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New posts in shader
Minimal working example of compute shader for Open GL ES 3.1
Jun 04, 2026
android
c++
opengl-es
glsl
shader
Shader - Anti fisheye by "pulling" pixels
Jun 03, 2026
glsl
shader
fragment-shader
Extracting _CameraDepthTexture values Unity
Jun 02, 2026
unity-game-engine
shader
depth-buffer
iOS Shader compiled Outside of prewarming phase
May 31, 2026
ios
compilation
opengl-es-2.0
shader
instruments
Pixel scaling algorithm problems with GPU shader
May 29, 2026
opengl
glsl
shader
cg
GLSL Border Shader
May 30, 2026
ios
glsl
opengl-es-2.0
shader
opengl 1D texture: fill with arbitrary float values
May 28, 2026
c++
opengl
shader
texture-mapping
lighting
OpenGL GLSL shader versions
May 29, 2026
c++
opengl
version
shader
compatibility
Opengl Simple Fragment Shader to overlay semi-transparent Triangle Strip over texture
May 28, 2026
opengl
glsl
shader
transparency
GLSL Uniform Variable not Updating
May 28, 2026
java
opengl
glsl
shader
OpenGL shaders: How do I move each vertex separately?
May 27, 2026
android
opengl-es
shader
rajawali
GLSL Uniform layout binding and textures
May 25, 2026
opengl
glsl
shader
opengl-4
How to get accurate fragment screen position, like gl_FragCood in vertex shader?
May 21, 2026
opengl
unity-game-engine
glsl
shader
vertex-shader
How to know if we can use half4 instead of float4?
May 20, 2026
ios
shader
metal
metalkit
How to write a heatmap shader that supports 1 milion data points in Unity3D
May 19, 2026
c#
unity-game-engine
shader
Diffuse lighting for a moving object
May 16, 2026
java
android
opengl
glsl
shader
Driver error when using multiple shaders
May 16, 2026
c++
shader
directx-11
Can I use a multisample buffer for things other than anti-aliasing?
May 15, 2026
opengl
directx
shader
transparency
multisampling
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