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New posts in shader
How do I deal with many variables per triangle in OpenGL?
Feb 15, 2023
opengl
glsl
shader
Threejs normal values in shader are set to 0
Feb 14, 2023
three.js
webgl
shader
fragment-shader
vertex-shader
Is there a way to use clz() in a Vulkan compute shader?
Feb 09, 2023
opencl
shader
vulkan
spir-v
How do you "combine"a ShaderMaterial and LambertMaterial?
Jan 29, 2023
javascript
three.js
shader
vertex-shader
Is there an efficient way to exceed GL_MAX_VIEWPORTS?
Jan 28, 2023
opengl
graphics
glsl
shader
viewport
Run on buffer object and change it's data by shader? [closed]
Jan 17, 2023
c++
opengl
shader
Invariant and precise keywords in GLSL
Jan 13, 2023
glsl
shader
keyword
invariants
Should vertex and fragment shader versions always match?
Jan 10, 2023
opengl
version
shader
Is it possible to get this "chroma-shift" effect with OpenGL shaders
Dec 30, 2022
opengl
bitmap
shader
Drawing a grid in a WebGL fragment shader
Dec 27, 2022
webgl
shader
fragment-shader
Passing an array of vec2 to shader in THREE.js
Dec 27, 2022
javascript
arrays
three.js
glsl
shader
OpenGL Shaders: glLinkProgram() and glValidateProgram() doesn't work
Dec 28, 2022
java
opengl
3d
shader
How can I modify this WebGL fragment shader to increase brightness of highlights as well as reduce
Dec 27, 2022
webgl
shader
fragment-shader
is early exit of loops on GPU worth doing?
Dec 27, 2022
opengl-es
glsl
webgl
shader
gpu
openGL cubemap reflections in view space are wrong
Dec 25, 2022
opengl
glsl
shader
coordinate-systems
coordinate-transformation
GLSL: enabling/disabling texturing + shaders
Dec 25, 2022
opengl
shader
glsl
texturing
inverse FFT in shader language?
Dec 25, 2022
math
opengl
directx
shader
Can GLSL macro expansion do this?
Dec 22, 2022
opengl
macros
glsl
shader
fragment-shader
Unable to retrieve an error message from glGetShaderInfoLog
Dec 23, 2022
c++
macos
opengl
shader
nsopenglview
THREE.js repeat wrapping texture in shader
Dec 23, 2022
glsl
three.js
webgl
shader
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