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New posts in directx
HUGE framerate difference between release/debug builds
Jul 06, 2026
debugging
optimization
directx
release
C++11 DirectX Math: XMVECTORF32 as base structure initialization
Jul 02, 2026
c++
math
c++11
initialization
directx
How to set a outer geometry mask in d2d so d2d only draws outside that geometry
Jun 30, 2026
directx
direct2d
DirectX11 ClearRenderTargetViewback with transparent buffer?
Jun 29, 2026
c++
windows
directx
directx-11
Why do some wav files play in my c# directsound app but some don't?
Jun 27, 2026
c#
audio
directx
directsound
Terrain collision with .X file
Jun 27, 2026
c++
directx
Getting display's refresh rate on D3D12
Jun 27, 2026
c++
winapi
directx
direct3d12
Which is better? Starting to Allegro or OpenGL [closed]
Jun 20, 2026
opengl
directx
allegro
How to use vertex, normal and texture indices together?
Jun 19, 2026
c++
directx
hlsl
directx-11
How to read vertices from vertex buffer in Direct3d11
Jun 18, 2026
directx
buffer
direct3d
vertex
How to cover a polygon with triangles
Jun 16, 2026
c#
directx
slimdx
Making a game in C++ using parallel processing
Jun 12, 2026
c++
opengl
graphics
directx
sdl
WPF With Directx 11
Jun 12, 2026
c#
c++
wpf
directx
wrapper
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