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New posts in direct3d
Installing Directx and Direct3D in Visual Studio
Apr 14, 2026
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visual-studio
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directx
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Cutting a Mesh in Half - DirectX
Apr 11, 2026
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How can I determine which displays are attached to the same physical device using Direct3D9?
Apr 10, 2026
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Direct3d vertex buffer usage type, performance and c++amp?
Apr 09, 2026
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Rendering Multiple objects in one scene DirectX C#
Apr 08, 2026
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Hooking (hot patching) class member functions. Modifying vtable entries
Mar 29, 2026
c++
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What is a depth stencil view
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D3D : hardware mip linear blending is different from shader linear blending
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Windows StretchBlt API performance
Mar 19, 2026
windows
direct3d
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When does XNA discard Render Target contents?
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c#
xna
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Initializing D3D9 causes a 3rd-party library to stop working
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c++
dll
wxwidgets
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Drawing 2D with SlimDX
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c#
2d
direct3d
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C# : Direct3D in a control, AND fullscreen on a secondary monitor - what's the best way?
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c#
controls
fullscreen
direct3d
CUDA and Direct3D interoperability in WPF applications
Feb 19, 2026
wpf
cuda
directx
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How to draw lines with a certain amount of thickness
Feb 15, 2026
c++
rendering
direct3d
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OpenGL for space simulators [closed]
Feb 13, 2026
java
opengl
3d
glut
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Why is ID2D1Factory::GetDesktopDpi obsolete?
Feb 13, 2026
c
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XMMatrixMultiply vs using the * operator
Feb 04, 2026
c++
direct3d
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Depth stencil buffer not working directx11
Feb 04, 2026
directx
buffer
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depth
IDXGIKeyedMutex::ReleaseSync when is rendering "done"?
Jan 22, 2026
c++
direct3d
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