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New posts in direct3d
Should I use Direct3D or just Windows GDI for a fancy/high-perf Win32 app UI? [closed]
Sep 17, 2025
c++
winapi
gdi
direct3d
Sharing a texture between direct3d and opengl?
Sep 16, 2025
opengl
direct3d
textures
Where is the SDK for DirectX on Win10?
Sep 07, 2025
c++
graphics
direct3d
View frustum culling questions
Sep 08, 2025
opengl
3d
computer-science
computational-geometry
direct3d
What is the difference between a constant buffer and a read only structured buffer?
Sep 07, 2025
directx
hlsl
direct3d
directx-12
Initializing D3D12 debug interfaces failing on laptop with GeForce 960M
Sep 04, 2025
windows
graphics
directx
direct3d
direct3d12
Is there a WinAPI message when a Windows UAC prompt is triggered?
Mar 07, 2023
windows
winapi
uac
direct3d
Texture change (and other state-change) costs on modern GPUs
Feb 26, 2023
3d
xna
directx
gpu
direct3d
Passing world, view and projection matrices to shader in Direct3D
Feb 21, 2023
c++
matrix
directx
shader
direct3d
Managed Direct3D or XNA for non-game related 3D graphics programming?
Jan 26, 2023
.net
graphics
xna
direct3d
3d
How to properly move the camera in the direction it's facing
Dec 28, 2022
c++
camera
rotation
direct3d
Is there any advantage to using C++ instead of C# when using Direct3D?
Dec 19, 2022
c#
c++
directx
direct3d
Are there advantages of MipMaps aside from the performance ones?
Dec 17, 2022
opengl
graphics
3d
directx
direct3d
DirectX/C++ 3D Engine programming: Learn now, or wait for DirectX 12? [closed]
Dec 08, 2022
c++
3d
directx
game-engine
direct3d
Deferred shading anti-aliasing
Dec 05, 2022
opengl
graphics
direct3d
Do we still need DirectX SDK to develop dx application in windows10?
Dec 03, 2022
windows-10
direct3d
How do I set the color of a single pixel in a Direct3D texture?
Nov 06, 2021
c++
graphics
directx
direct3d
Use D3D11 debug layer with VS2013 on Windows 10
Nov 26, 2021
c++
debugging
visual-studio-2013
windows-10
direct3d
OpenGL flickering/damaged with window resize and DWM active
Mar 27, 2022
c++
windows
opengl
direct3d
dwm
Why use the same IDXGIFactory for Device and Swap Chain
Sep 03, 2025
c++
directx
direct3d
dxgi
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