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New posts in direct3d11
CreateComputeShader returns E_INVALIDARG when using doubles
Oct 22, 2022
c++
gpgpu
direct3d
hlsl
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Can you look sample a texture in a vertex shader?
Jul 20, 2017
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direct3d11
How can I improve performance of Direct3D when I'm writing to a single vertex buffer thousands of times per frame?
Jul 14, 2022
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direct3d
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What is the best way to get distance between 2 points with DirectXMath
Aug 24, 2022
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Visual Studio Graphics Debugger omits working pixel shader
Mar 09, 2020
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visual-studio-2013
slimdx
pixel-shader
direct3d11
Why does Direct3D 11 make a distinction between SRVs and UAVs?
Sep 27, 2021
direct3d
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direct3d11
How can I draw a transparent 3D object with the SharpDX Toolkit?
Feb 02, 2018
c#
direct3d
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direct3d11
Changing a single state setting in D3D11
Feb 28, 2018
render
direct3d11
What does a pixel shader actually do?
Nov 09, 2022
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direct3d11
read pixel data from render target in d3d11
Mar 11, 2022
graphics
textures
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direct3d11
Fullscreen mode on monitor A in dual-monitor setup breaks when moving windows from monitor B onto it
Nov 15, 2022
c++
winapi
fullscreen
multiple-monitors
direct3d11
DirectX 11: simultaneous use of multiple adaptors
Aug 08, 2018
directx
direct3d11
d3dx11.lib not found?
Feb 26, 2021
c++
directx
direct3d
directx-11
direct3d11
New to Direct3D programming: 11 vs 12
Sep 06, 2022
direct3d
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