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New posts in directx-11

Rendering squares via DirectX 11

rendering shader directx-11

how can I update dynamic vertex buffer fastly?

Get Direct3D device from Direct2D render target

directx directx-11 direct2d

What factors determine DXGI_FORMAT?

directx directx-11

DirectX D3D11CreateDeviceAndSwapChain returning E_INVALIDARG

c++ directx directx-11

Windows Media Foundation using IMFTransform to decode mp4 movie frames to 2D textures

Why "Warning X4000: use of potentially uninitialized variable" shows for more than one usage of common method?

How to enable Hardware Percentage Closer Filtering?

c++ directx hlsl directx-11

Are there DirectX guidelines for binding and unbinding resources between draw calls?

DirectX11 wireframe z-fighting help (or why D3D11_RASTERIZER_DESC.DepthBias is an INT?)

c++ Directx11 capture screen and save to file

JavaFX EXCEPTION_ACCESS_VIOLATION

How to determine the system DirectX is 11 or 11.1?

directx directx-11

Two constant buffers with same elements

DirectX11 set shader constants

constants hlsl directx-11

Access floats of XMMatrix - () operator not working

Media Foundation EVR and DirectX 11

Error LNK2019: unresolved external symbol _wWinMain@16 referenced in function ___tmainCRTStartup

How to check if a true hardware video adapter is used