I want to resize some game window (DirectX) after it has been created, the game window allows resizing by mouse from the edges. But i want to automate this because it's quite hard to do this by mouse: cursor is invisible at the edges and i must de-focus the window first to be able to resize by clicking at the edges. To be clear: i have no sources for this game, so i must make my own program to do this.
How can this be done? Or better: is there already existing programs to do these things?
There might be problems, but its better to try simple things first.
As your post tagged with C++ I suppose you're looking for WinAPI solution. Try this one:
int width = 640;
int height = 480;
HWND handle = ::FindWindow(NULL, _T("Window title"));
::SetWindowPos(handle, 0, 0, 0, width, height, SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
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