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New posts in opengl-es
Issues with GLSurface in onPause()/ onResume()
Apr 10, 2026
android
opengl-es
onresume
glsurfaceview
onpause
Android opengl-es collision detection [closed]
Apr 09, 2026
android
opengl-es
Why is a greyscale OpenGL ES texture from AVCaptureSession displaced?
Apr 08, 2026
iphone
ios
opengl-es
avcapturesession
Do Face culling in opengl happens in window space?
Apr 08, 2026
opengl
graphics
opengl-es
gpu
Dynamically show/hide multiple OpenGL-views on Android
Apr 08, 2026
android
android-layout
opengl-es
glsurfaceview
iOS - GPU Accelerated Matrix Transpose, Multiplication and Eigen-Decomposition Dilemma
Apr 04, 2026
ios
matrix
opengl-es
eigenvector
accelerate-framework
Smoothing lines in OpenGL ES on iPhone
Apr 04, 2026
iphone
graphics
opengl-es
gpus_ReturnGuiltyForHardwareRestart
Apr 03, 2026
ios
xcode
opengl-es
glGenLists and iOS
Apr 02, 2026
iphone
opengl-es
ios
Finding the size of a screen pixel in UV coordinates for use by the fragment shader
Apr 01, 2026
opengl-es
webgl
shader
fragment-shader
Why are shaders and programs stored as integers in OpenGL?
Mar 30, 2026
c++
opengl
opengl-es
integer
shader
OpenGL support in windows 8 store Application C#
Mar 29, 2026
c#
opengl
windows-8
opengl-es
windows-store-apps
Android: What is meaning of Uniform, mat4 and vec4 in Open GL ES?
Mar 29, 2026
android
opengl-es
embedded
shader
GLKit Depth Testing Not Working
Mar 27, 2026
ios
objective-c
opengl-es
glkit
How do I calculate Z position of the eye point at lookAt?
Mar 28, 2026
opengl-es
perspectivecamera
Fragment discard and early fragment tests in practice
Mar 28, 2026
opengl-es
hardware
fragment-shader
depth-testing
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