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New posts in metal
Metal texture read() vs sample() performance
Oct 30, 2025
ios
gpu
metal
Rendering text on GPU metal vs CPU core graphics
Oct 29, 2025
ios
swift
metal
How to pass dynamic sized super large array to Metal Argument buffers?
Oct 29, 2025
gpgpu
metal
mtlbuffer
When is an MTLFence or MTLEvent required for synchronization between command encoders?
Oct 30, 2025
macos
metal
metalkit
Convert screen coordinates to Metal's Normalized Device Coordinates
Oct 29, 2025
swift
3d
metal
Endless scrolling over a 3d map
Oct 29, 2025
ios
swift
metal
Format of Metal compiled metallib shader file?
Oct 27, 2025
shader
metal
Converting cv::Mat to MTLTexture
Oct 27, 2025
opencv
image-processing
ios8
metal
Loading data into a 3D texture in Metal
Oct 23, 2025
ios
textures
metal
SCNTechnique on ARSCNView does not affect CameraFeed (Scene Background) on iOS 13
Oct 23, 2025
ios
scenekit
arkit
metal
scntechnique
Fragment function seems properly written but Metal complains
Oct 23, 2025
metal
Does JavaFX use the new Metal-based rendering for Java on macOS?
Oct 22, 2025
java
javafx
metal
openjfx
Metal Texture is darker than original image
Oct 21, 2025
ios
swift
macos
image-processing
metal
App crashes due to high memory utilization when reading video file with AVAssetReader
Oct 21, 2025
ios
swift
video
avfoundation
metal
Metal lineStrip: how to draw thicker lines?
Oct 21, 2025
ios
swift
metal
metalkit
Does semaphore use in triple buffering example block the main thread?
Oct 22, 2025
metal
How to add a CIFilter to MTLTexture Using ARMatteGenerator?
Oct 21, 2025
arkit
metal
cifilter
Perspective correct texture mapping in iOS Metal
Oct 20, 2025
ios
opengl-es
3d
texture-mapping
metal
Metal rendering odd darker textures even with [MTKTextureLoader.Option.SRGB : false]?
Oct 19, 2025
swift
macos
rendering
textures
metal
How do I convert an OpenGL GLKView to a MTLKit Metal based View?
Oct 18, 2025
ios
opengl
metal
metalkit
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