How to get programmatically the maximum texture size (width and height) with metal? with openGL i can do: glGetIntegerv(GL_MAX_TEXTURE_SIZE, ...)
but how to do it with Metal ?
There is currently no API for retrieving the maximum texture dimensions of a Metal device. You should consult the Metal Feature Set Tables for this information and include it in your app instead.
For A9 and newer GPUs running current versions of iOS/tvOS/iPadOS, the maximum size of a 2D texture is 16384×16384.
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