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New posts in direct3d
Triangle drawing order in DirectX/OpenGL
Aug 30, 2022
opengl
opengl-es
3d
direct3d
Direct3D over Remote Desktop [closed]
May 29, 2022
windows-xp
remote-desktop
direct3d
Render a BMP, JPEG, or PNG Image with DirectX?
Apr 28, 2017
winapi
3d
directx
textures
direct3d
directx-12 - How to use commandlist with multiple descriptor heaps?
Feb 12, 2021
c++
direct3d
descriptor
directx-12
directx-descriptor-heap
Calculate clipspace.w from clipspace.xyz and (inv) projection matrix
Jun 17, 2018
opengl
glsl
shader
direct3d
Graphics Profiling
Nov 03, 2022
c++
graphics
profiling
direct3d
Frequency of shader invocations in rendering commands
Nov 15, 2022
opengl
opengl-es
glsl
shader
direct3d
IDXGISurface1 thread-safety/synchronization rules for GetDC/ReleaseDC?
Sep 15, 2022
c++
thread-safety
direct3d
dxgi
Multiple meshes in one vertex buffer?
Aug 18, 2020
c++
3d
direct3d
vertex-buffer
Passing colors through a pixel shader in HLSL
Mar 05, 2022
direct3d
hlsl
pixel-shader
Dumping 3d geometry data of a running Direct3D or OpenGL application
Mar 31, 2022
opengl
3d
directx
export
direct3d
How do I use a Direct3D 11 pointer wrapped in ComPtr to get a 11.1 interface?
Sep 14, 2022
c++
windows
directx
direct3d
Debugging Shaders on Visual Studio 2012, can't find the Symbols
Feb 10, 2022
debugging
direct3d
visual-studio-2012
sharpdx
Could not add reference to WinRT C++ DLL project
Sep 04, 2020
c#
c++
xaml
clr
direct3d
What exactly is "lightweight COM"?
Dec 22, 2021
.net
com
com-interop
direct3d
direct2d
Requirements for target application for Visual Studio 11's Graphics Debugger
Oct 14, 2022
c++
direct3d
visual-studio-2012
How to find out real screen refresh rate (not the rounded number)
Sep 16, 2022
windows
winapi
directx
direct3d
Unexpected sizes of arrays in a HLSL Constant Buffer
May 22, 2019
c++
directx
direct3d
hlsl
Multi-monitor 3D Application
May 01, 2022
c++
opengl
direct3d
ogre3d
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