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New posts in hlsl
How to make Outer Glow Effect using HLSL?
Oct 24, 2022
wpf
hlsl
HLSL float array packing in constant buffer?
Oct 24, 2022
directx
hlsl
directx-11
vertex-shader
CreateComputeShader returns E_INVALIDARG when using doubles
Oct 22, 2022
c++
gpgpu
direct3d
hlsl
direct3d11
Force field shader unwrap texture not working
Oct 20, 2022
unity3d
glsl
hlsl
How to achieve smooth tangent space normals?
Oct 16, 2022
c++
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3d
directx
hlsl
Octree raycasting/raytracing - best ray/leaf intersection without recursion
Jul 15, 2021
xna
hlsl
raycasting
octree
Can you look sample a texture in a vertex shader?
Jul 20, 2017
hlsl
direct3d11
Calculating world space coordinates in the pixel shader
Dec 23, 2017
position
directx
hlsl
pixel-shader
Sort algorithm with fewest number of operations
Aug 05, 2022
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hlsl
What is the difference between .hlsl and .hlsli?
Jun 10, 2022
shader
hlsl
Deferred Shading DirectX demos?
Aug 05, 2021
c++
graphics
directx
shader
hlsl
HLSL Pixel Shader - global variables?
Jul 02, 2018
variables
colors
hlsl
How do constant shaders need to be padded in order to avoid a E_INVALIDARG?
Jul 16, 2019
c++
graphics
windows-phone-8
directx
hlsl
How can I compile asm shader to fxo file?
Feb 12, 2021
assembly
directx
shader
direct3d
hlsl
How to use Texture2DArray in HLSL DirectX11 C++
Feb 19, 2019
c++
directx
shader
hlsl
Format of compiled directx9 shader files?
Sep 28, 2022
directx
file-format
hlsl
d3dx
Optimization of HLSL shader
Oct 20, 2022
optimization
xna
shader
hlsl
pixel-shader
How to use shader constant-buffers?
Jul 08, 2017
directx
shader
hlsl
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