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New posts in glsl

Best way to sample a fullscreen texture

opengl glsl

Pixelated lighting shader

How to pass multiple uniforms efficiently and dynamically to GLSL

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Can someone please explain this Fragment Shader? It is a Chroma Key Filter (Green screen effect)

Translating GLSL to C++ float / vec3?

c++ glsl

Which memory barrier does glGenerateMipmap require?

Efficient way to manage matrices within a graphic application using Texture Buffer Object(s) (OpenGL)

Transformation in vertex shader only works with post-multiplying

opengl matrix glsl shader

Sum image intensities in GPU

Can GLSL output to two/multiple textures at the same time?

Compiling shaders in PyQt

python qt opengl pyqt glsl

Traversal of Bounding Volume Hierachy in Shaders

Do OpenGL GLSL samplers always return floats from 0.0 to 1.0?

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Can you pass a fixed-size array as a GLSL function parameter?

GLSL shader not unrolling loop when needed

Removing moire patterns produced by GLSL shaders

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Does GLSL utilize SLI? Does OpenCL? What is better, GLSL or OpenCL for multiple GPUs?

How to get texture coordinate to GLSL in version 150?

glsl shader textures

Android and Planet Rendering

Update an uniform variable in several shader programs at once

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