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New posts in glsl

How to design a simple GLSL wrapper for shader use

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GLSL refract function explanation available?

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How to render text in modern OpenGL with GLSL

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Where should I keep my shader code?

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OpenGL Core and Compatibility [closed]

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Noise Algorithm fails in Samsung Galaxy SIII (GLES)

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Android OpenGL ES 2.0: Is "switch-case" syntax possible in GLSL fragment shader on Samsung Galaxy S2?

Shader's function parameters performance

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Shadertoy - fragCoord vs iResolution vs fragColor

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How to copy depth buffer to a texture on the GPU?

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GLSL - Passing coordinates to fragment shader?

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Omnidirectional shadow mapping with depth cubemap

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How to write/prevent writing to OpenGL depth buffer in GLSL

GLUT on OS X with OpenGL 3.2 Core Profile

GPGPU programming with OpenGL ES 2.0

'out can't be used with non-varying' shader compile error on Nvidia driver, Intel works fine, AMD has another error

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Using a matrix as vertex attribute in OpenGL3 Core Profile

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How do i display 2 or more objects in openGL (model - view - projection matrices and shaders)

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Incorrect order of matrix values in glm?

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What is, in simple terms, textureGrad()?

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