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New posts in fragment-shader

Can GLSL macro expansion do this?

How vertex and fragment shaders communicate in OpenGL?

glsl - fragment-shader (blur) -> black screen

Device/OS inconsistencies in GLSL ES Phong shader results

Triangle pattern GLSL shader

Is it possible to access all vertices in a polygon in a vertex shader?

Fragment shader - drawing a line?

opengl glsl fragment-shader

Uniform point arrays and managing fragment shader coordinates systems

SKShader to create parallax background

libgdx: SpriteBatch, fragment shader on Samsung Android devices work incorrect

OpenGL crashes when linking program, LG Nexus 4

Smoothing low octave perlin noise

Hexadecimal to RGB values in WebGL Shader

Three.js - shader code for halo effect, normals need transformation

Shadow mapping shader

Android OpenGL Render to a frameBuffer in the original (small) resolution and then scale it (viewPort) to the screen size

gl_Color is undeclared identifier on WebGL