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New posts in shader
Direct3D Line thickness
Oct 22, 2021
graphics
directx
direct3d
shader
OpenGL - How to access depth buffer values? - Or: gl_FragCoord.z vs. Rendering depth to texture
Oct 14, 2022
opengl
glsl
shader
fragment-shader
"flat" qualifier in glsl?
Sep 14, 2022
opengl
glsl
shader
Pointers on modern OpenGL shadow cubemapping?
Apr 23, 2019
c++
opengl
3d
shader
shadow-mapping
glUniform4fv is giving GL_INVALID_OPERATION
Jan 28, 2022
iphone
ios
opengl-es
shader
Why do people use sqrt(dot(distanceVector, distanceVector)) over OpenGL's distance function?
May 20, 2022
opengl-es
glsl
shader
webgl
How to pass uniform array of struct to shader via C++ code
Aug 05, 2020
opengl
opengl-es
shader
Shader position vec4 or vec3
Nov 11, 2022
performance
opengl
vector
glsl
shader
Speed of cos() and sin() function in GLSL shaders?
Nov 11, 2022
optimization
opengl
glsl
shader
jogl
GLKTexture is not correctly mapped since iOS6
Nov 11, 2021
ios
opengl-es
opengl-es-2.0
shader
glkit
Constant float values in GLSL shaders - any reason to use uniforms?
Apr 01, 2022
opengl
glsl
constants
shader
draw the depth value in opengl using shaders
Jan 15, 2022
opengl
shader
Beginning Shader Development [closed]
Sep 12, 2022
shader
glLineStipple deprecated in OpenGL 3.1
Nov 25, 2020
opengl
glsl
shader
line
opengl-4
ThreeJS predefined shader attributes / uniforms
Sep 23, 2022
three.js
glsl
shader
How do Shadertoy's audio shaders work?
Sep 04, 2022
javascript
webgl
shader
What are shaders in OpenGL and what do we need them for? [closed]
Sep 04, 2022
opengl
shader
Shader optimization: Is a ternary operator equivalent to branching?
Sep 04, 2022
optimization
graphics
shader
Custom Texture Shader in Three.js
Aug 18, 2022
shader
textures
three.js
fragment-shader
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