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New posts in shader
Why not vec3 for OpenGL ES 2.0 gl_Position?
Aug 27, 2022
opengl-es-2.0
shader
How do I get the current color of a fragment?
Sep 01, 2022
opengl
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glsl
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Organizing GLSL shaders in OpenGL engine
Aug 16, 2022
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Learning modern OpenGL
Aug 31, 2022
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OpenGL 4.x learning resources [closed]
Oct 23, 2022
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GLSL multiple shaderprogram VS uniforms switches
Feb 12, 2022
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How to get a "Glow" shader effect in OpenGL ES 2.0?
Feb 15, 2022
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glsl
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OpenGL bool uniform?
Nov 16, 2022
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Efficiency of branching in shaders
Aug 29, 2022
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How to calculate Tangent and Binormal?
Aug 28, 2022
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Why does my OpenGL Phong shader behave like a flat shader?
Aug 16, 2022
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When transforming textures (drawn as flat 3D objects) to mimic depth, black lines appear randomly
Mar 09, 2022
c#
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xna
shader
What can cause glDrawArrays to generate a GL_INVALID_OPERATION error?
Jul 28, 2022
opengl
glsl
shader
geometry-shader
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In OpenGL is there a way to get a list of all uniforms & attribs used by a shader program?
Aug 27, 2022
opengl
3d
shader
glsl
OpenGL ES 2.0 Multiple Programs or Multiple Shaders or what? How does it work?
Aug 27, 2022
android
opengl-es-2.0
shader
WebGL/GLSL - How does a ShaderToy work?
Aug 26, 2022
javascript
glsl
webgl
shader
pixel-shader
Getting the true z value from the depth buffer
Aug 26, 2022
opengl
graphics
shader
Creating a GLSL Arrays of Uniforms?
Aug 17, 2022
arrays
opengl
glsl
shader
What are Vertex and Pixel shaders?
Dec 15, 2021
graphics
shader
terminology
Explicit vs Automatic attribute location binding for OpenGL shaders
Oct 16, 2022
opengl-es
shader
opengl-es-2.0
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