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New posts in glsl
OpenGL default pipeline alpha blending does not make any sense for the alpha component
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How to achieve vector swizzling in C++?
Feb 27, 2022
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Sample depth buffer in OpenGL compute shader
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What version of GLSL does WebGL use
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glsl function pointer (or equivalent)
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GLSL -- texture1D is deprecated, what to use instead?
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GLSL memoryBarrierShared() usefulness?
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PowerVR SGX535 Shader Performance (OpenGL ES 2.0)
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In OpenGL ES 2.0, How to read neighboring texels from a Sampler?
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GLSL specular lighting
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Find out if GL_TEXTURE_2D is active in shader
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When should I use STD140 in OpenGL?
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How can I vary the point size in OpenGL glBegin(GL_POINTS)?
Jan 24, 2019
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Flip upside down vertex shader (GLES)
Sep 24, 2021
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OpenGL Shader Compilation Errors: unexpected $undefined at token "<undefined>"
Jan 27, 2022
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OpenGL ES (2.0) Shading Language: How to input boolean into vertex shader and pass to fragment shader?
Oct 14, 2022
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What does (gl_FragCoord.z / gl_FragCoord.w) represent?
Dec 02, 2018
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