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New posts in lighting

How can I add a normal to a text mesh so that it lights correctly?

unity3d lighting normals

Specular lighting appears on both eye-facing and rear sides of object

GLSL spotlight projection volume

opengl glsl lighting light qt3d

How lighting in building games with unlimited number of lights works?

opengl graphics lighting

Lighting Stays with Animated Surface in Matlab

How do I make the lights stay fixed in the world with Direct3D

directx direct3d lighting

Normal mapping and phong shading with incorrect specular component

c++ opengl glsl lighting

Rotate Normals in Shader

How to create fast and easy scene-independent shadows w/o shaders in OpenGL

opengl lighting shadowing

SceneKit - Lighting and casting shadows

Light source inside a room acting unexpectedly

How do I tell if the active texture is texture id 0 in GLSL?

opengl glsl textures lighting

When do I have to multiply two colors together when do I have to add them?

opengl shader lighting

How can I make a ball of light in openGL?

java c++ opengl lighting

How to correct uneven illumination in images using MATLAB?

Strange square lighting artefacts in OpenGL

c opengl lighting

Sun as a light source using opengl and c++

c++ opengl lighting

Normal Mapping and translation disrupts my lighting

Why does GLSL lighting code shift the light spot with the camera?

opengl glsl shader lighting