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New posts in lighting
per-fragment lighting coordinate system
Apr 25, 2021
opengl
glsl
shader
coordinate-systems
lighting
Libgdx light without box2d
May 23, 2022
java
libgdx
box2d
lighting
box2dlights
Diffuse light/shadow
Nov 08, 2017
opengl
glsl
game-engine
shadow
lighting
Deferred Rendering with Tile-Based culling Concept Problems
Nov 16, 2022
opengl
lighting
culling
deferred-rendering
deferred-shading
OpenGL lights limit
Sep 23, 2022
opengl
lighting
iOS SceneKit Neon Glow
Jun 11, 2021
ios
swift
effects
lighting
scenekit
Efficient 2D Tile based lighting system
Apr 19, 2022
java
2d
tile
lighting
Oren-Nayar lighting in OpenGL (how to calculate view direction in fragment shader)
Sep 21, 2022
c++
opengl
glsl
lighting
Calculating which tiles are lit in a tile-based game ("raytracing")
Aug 23, 2022
algorithm
raytracing
lighting
Improved Area Lighting in WebGL & ThreeJS
Jan 09, 2019
math
3d
three.js
webgl
lighting
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