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New posts in shader
Pixelated lighting shader
Apr 14, 2021
unity3d
glsl
shader
pixel
fragment-shader
Swift / SpriteKit: How to create a water drop effect?
Jun 01, 2020
ios
swift
sprite-kit
shader
skspritenode
ThreeJS [r85]: Custom Shader with Shadowmap
Dec 26, 2021
three.js
shader
fragment-shader
vertex-shader
shadow-mapping
Unity - 2D shader / lighting like Terraria or Starbound
Oct 27, 2021
c#
unity3d
2d
shader
light
Computing shading through a transparent surface
Sep 20, 2021
graphics
shader
raytracing
Rotating a texture on a Fragment Shader in GLSL ES
Oct 24, 2022
rotation
shader
glsles
Efficient way to manage matrices within a graphic application using Texture Buffer Object(s) (OpenGL)
Aug 31, 2022
opengl
matrix
glsl
shader
vertex-shader
Transformation in vertex shader only works with post-multiplying
Oct 11, 2021
opengl
matrix
glsl
shader
C++: Removing Moire effect from openGL
Oct 14, 2022
c++
opengl
shader
glut
antialiasing
How to use SCNBufferBindingBlock in SceneKit?
Jun 17, 2022
swift
shader
scenekit
metal
Can GLSL output to two/multiple textures at the same time?
Oct 17, 2022
textures
processing
glsl
shader
Have 3d text shader be non-emissive?
Jan 21, 2019
unity3d
shader
Texture for illuminated objects in aframe
Aug 29, 2022
shader
aframe
How to get texture coordinate to GLSL in version 150?
Oct 23, 2022
glsl
shader
textures
MIME type for shader code
Oct 27, 2019
opengl
glsl
shader
mime-types
mime
What is this technique, if not bilinear filtering?
Nov 15, 2022
opengl
unity3d
shader
fragment-shader
cylinder impostor in GLSL
Nov 06, 2019
opengl
glsl
shader
vertex-shader
cylindrical
Three.js Retrieve data from WebGLRenderTarget (water sim)
Sep 30, 2019
three.js
webgl
shader
simulation
Get world position in shader of Unity's new PostProcessing stack?
Mar 25, 2022
unity3d
shader
why should we go in eye-space coordinates during fragment stage in the OpenGL pipeline?
Aug 11, 2019
c++
opengl
shader
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