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New posts in raytracing

Ray tracer artifacts with reflection

raytracing

GLSL Sphere - ray intersection geometric solution

Why is this GLSL shader so slow?

DXR Descriptor Heap management for raytracing

c++ raytracing directx-12

How do I combine Phong lighting with Fresnel dielectric reflection/transmission realistically?

c++ raytracing phong fresnel

Raytracing - lighting equations

Ray Tracer Camera - Orthographic to Perspective Projection

What is the difference between ray tracing, ray casting, ray marching and path tracing?

How do you calculate the Angle of Incidence?

math raytracing

Does ray tracing do diffraction/interference/dispersion effects?

graphics raytracing

How would you implement a perfect line-of-sight algorithm?

Fast SSE ray - 4 triangle intersection

c++ raytracing

When writing openCL code, how does it perform on a single-core machine without a GPU?

raycasting: how to properly apply a projection matrix?

How to keep a list of instances of a class?

c++ pointers raytracing

Dealing with point lights and exact reflections in path tracing