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New posts in opengl
libgdx: SpriteBatch not displayed with PerspectiveCamera
Mar 01, 2020
java
opengl
libgdx
perspectivecamera
spritebatch
Odd OpenGL shadow mapping behaviour
Jul 02, 2019
c++
opengl
shadow-mapping
Can someone please explain this Fragment Shader? It is a Chroma Key Filter (Green screen effect)
Sep 22, 2020
opengl
colors
glsl
video-processing
fragment-shader
Freeglut, OpenGL and memory
Aug 10, 2015
opengl
freeglut
Which memory barrier does glGenerateMipmap require?
Mar 28, 2022
opengl
glsl
memory-barriers
mipmaps
OpenGL or GLFW renders ok only when moving the window
Sep 17, 2022
c++
macos
opengl
glfw
3D Volume rendering and multiple point of view occlusion
May 23, 2022
c++
opengl
graphics
3d
raycasting
Efficient way to manage matrices within a graphic application using Texture Buffer Object(s) (OpenGL)
Aug 31, 2022
opengl
matrix
glsl
shader
vertex-shader
Transformation in vertex shader only works with post-multiplying
Oct 11, 2021
opengl
matrix
glsl
shader
How do GPUs handle random access?
Aug 24, 2019
opengl
gpu
compute-shader
random-access
C++: Removing Moire effect from openGL
Oct 14, 2022
c++
opengl
shader
glut
antialiasing
OpenGL rendering in Windows XP with multiple video cards
Feb 07, 2022
windows
opengl
rendering
nvidia
How to keep track of OpenGL state across function calls?
May 22, 2022
opengl
oop
Multi-monitor 3D Application
May 01, 2022
c++
opengl
direct3d
ogre3d
Sum image intensities in GPU
Apr 24, 2018
opengl
image-processing
gpu
glsl
Multithreaded X11 application and OpenGL
Jun 27, 2017
multithreading
opengl
thread-safety
x11
Binding to OpenGL 3.x VBO
Nov 10, 2022
c++
opengl
3d
vbo
opengl-3
Hosting QOpenGL widget inside QML
Mar 02, 2022
opengl
qt4
qml
qglwidget
Compiling shaders in PyQt
Jan 04, 2021
python
qt
opengl
pyqt
glsl
OpenGL C# (OpenTK) Load and Draw Image functions not working
Jul 25, 2018
c#
opengl
textures
opentk
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