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New posts in glsl

Do GLSL geometry shaders work on the GMA X3100 under OSX

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Device/OS inconsistencies in GLSL ES Phong shader results

Opengl shader problems - weird light reflection artifacts

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How to achieve depth value invariance between two passes?

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Nexus 10 - render to external rendertarget works only in landscape

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GLSL Fragment shader get Vertex Position

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Passing an arbitrarily sized object to a fragment shader using a UniformBuffer in Glium

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Render inverted scene to framebuffer

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How to calculate specular contribution in PBR?

'texelFetch' : no matching overloaded function found in opengl es 3.0

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Triangle pattern GLSL shader

How to force GLSL branching?