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New posts in glsl
Nexus 10 - render to external rendertarget works only in landscape
Nov 14, 2022
android
opengl-es-2.0
glsl
framebuffer
nexus-10
How to use depth buffer to store indices
Nov 14, 2022
opengl
glsl
shader
depth-buffer
GLSL Fragment shader get Vertex Position
Nov 13, 2022
glsl
OpenGL 4 and ES 3.0 discrepancy with packHalf2x16 / unpackHalf2x16
Nov 13, 2022
c++
opengl
opengl-es
glsl
glsles
OpenGL: Gamma corrected image doesn't appear linear
Nov 12, 2022
c++
opengl
glsl
gamma
srgb
Passing an arbitrarily sized object to a fragment shader using a UniformBuffer in Glium
Nov 11, 2022
glsl
rust
glium
Render inverted scene to framebuffer
Nov 11, 2022
c++
opengl
glsl
shader
mirror
How to calculate specular contribution in PBR?
Nov 09, 2022
opengl
glsl
game-engine
specular
pbr
'texelFetch' : no matching overloaded function found in opengl es 3.0
Nov 10, 2022
android
opengl-es
glsl
Triangle pattern GLSL shader
Nov 09, 2022
algorithm
glsl
fragment-shader
voronoi
delaunay
Fast way of selecting cubmap face in GLSL
Nov 06, 2022
optimization
opengl
glsl
shader
OpenGL ATI vs NVIDIA GLSL issues
Nov 06, 2022
java
opengl
glsl
jogl
worldwind
How to render a mesh made up of triangles where each triangle has same color without specifying that color 3 times per trianlge
Nov 05, 2022
opengl
glsl
vertex-buffer
Fragment shader - drawing a line?
Nov 03, 2022
opengl
glsl
fragment-shader
Setting up a MVP Matrix in OpenGL
Nov 03, 2022
c++
opengl
glsl
OpenGL: Projecting view-space co-ordinates to NDCs, results seemingly outside of [-1,1] range
Nov 03, 2022
opengl
glsl
perspectivecamera
projection-matrix
ssao
Analytic normals to a sphere displaced with Simplex Noise
Nov 02, 2022
opengl
glsl
normals
simplex-noise
GLSL atan on iPhone 6 Plus gives wrong result
Nov 03, 2022
ios
iphone
glsl
Uniform point arrays and managing fragment shader coordinates systems
Nov 02, 2022
opengl
glsl
shader
processing
fragment-shader
How to force GLSL branching?
Oct 20, 2021
opengl
opengl-es
glsl
hlsl
glsles
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