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New posts in floating-point-precision

Any risk of using float variables as loop counters and their fractional increment/decrement for non "==" conditions?

Less compiler uses different floating point precision on Linux vs OSX

Engineering notation with Haskell

Javascript Math.floor issue between specific range of numbers

What is a good way to round double-precision values to a (somewhat) lower precision?

Generate large number of unique random float32 numbers

Any equivalent of "extended" for C#?

C# float precision

Does C round floating-point constants

Power of number close to 1

How do C and C++ compilers implement the decision of equality for float numbers?

What precision are floating-point arithmetic operations done in?

Exactly storing large integers

Java - maximum loss of precision in one double addition/subtraction

Division by zero prevention: Checking the divisor's expression doesn't result in zero vs. checking the divisor isn't zero?

.format() returns ValueError when using {0:g} to remove trailing zeros

Converting Int to Float loses precision for large numbers in Swift

How to count from 0.0001 to 1 in ruby?

Euler #26, how to convert rational number to string with better precision?

PostgreSQL: what is the difference between float(1) and float(24)?