In a simple clock generator example, I see the following code:
always #(cycle/2) clk ~= clk;
I've seen always @(*) before but not pound (#). I tried to find it in the documentation, but all I could find was some reference to "real-valued ports" with no further elaboration.
It's a delay operation. It essentially just reads
always begin
#(cycle/2) //wait for cycle/2 time
clk ~= clk;
end
You might sometimes see this used with raw values, like #5 or #10, which means to wait 5 or 10 units of your timescale.
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