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New posts in opengl
Is it reasonable to target OpenGL 3.2 in modern games?
Jan 11, 2018
opengl
opengl-3
How to find vector for the quaternion from X Y Z rotations
May 08, 2022
c++
opengl
matrix
quaternions
What glutswapbuffers actually did?
May 05, 2022
c++
opengl
glut
glDrawArrays not drawing correctly
Sep 26, 2022
objective-c
xcode
macos
cocoa
opengl
GLM - Calculating the frustum from the projection matrix
May 21, 2021
opengl
frustum
Texture not displaying properly - probably coordinates are wrong OpenGL, C++
Oct 12, 2020
c++
opengl
graphics
textures
Reading pixels from OpenGL/GLUT Application
Oct 14, 2017
opengl
pointers
haskell
pixels
Creating cross platform OpenGL off-screen context
Nov 17, 2020
c++
opengl
Update an uniform variable in several shader programs at once
Sep 16, 2022
opengl
architecture
glsl
Assimp animation bone transformation
Apr 04, 2022
animation
opengl
glm-math
assimp
Projection matrices: What should depth map to?
Aug 24, 2022
opengl
graphics
vulkan
Texture buffer objects or regular textures?
Jul 05, 2019
opengl
graphics
textures
Using fence sync objects in OpenGL
Nov 02, 2021
opengl
synchronization
opengl-3
GLuint not being recognised
Sep 06, 2022
c++
visual-studio
opengl
textures
glut
How to use texture buffers to read a single integer instead of vec4
Sep 25, 2022
opengl
texture2d
Does freetype comes pre-installed on Mac?
Aug 11, 2022
macos
opengl
freetype2
glGetError() returns 1
Dec 07, 2021
c++
qt
opengl
How to check if a sampler is null in glsl?
Oct 16, 2022
opengl
glsl
Render FreeType text with flipped ortho, difference between top and baseline of glyph
Jul 17, 2018
c++
opengl
freetype
MIME type for shader code
Oct 27, 2019
opengl
glsl
shader
mime-types
mime
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