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New posts in glsl
Trivial OpenGL Shader Storage Buffer Object (SSBO) not working
Dec 10, 2019
opengl
glsl
buffer
shader
opengl-4
Shader TextureLod parameter value?
Aug 23, 2022
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How do I manipulate shadows in Three.js without editing the underlying mesh?
Aug 29, 2019
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GLSL spotlight projection volume
Aug 11, 2020
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Linearize depth
Nov 20, 2022
glsl
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Automatically compile OpenGL Shaders for Vulkan
Nov 07, 2022
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How to remove rotation from model-view matrix so that object always faces camera?
Sep 29, 2022
opengl
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rotation
glsl
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GLSL - Why are bitwise operators reserved? What is a good alternative to using bitwise ops (floating point ops that emulate bitwise)
Mar 14, 2022
opengl
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Why does this OpenGL shader use texture coordinates beyond 1.0?
Dec 03, 2016
opengl
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Names of `out` variables in a fragment shader
Sep 02, 2022
opengl
glsl
shader
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Logarithmic depth buffer
Apr 10, 2022
opengl
3d
glsl
GLSL version 130 on Mac OS X causes error [closed]
Dec 13, 2021
c++
macos
opengl
glsl
OpenGL texture crooked [duplicate]
Aug 02, 2016
c++
opengl
glsl
billboarding vertices in the vertex shader
Nov 19, 2020
three.js
glsl
webgl
shader
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OpenGL GLSL shaders on Mac does not compile
May 18, 2022
c++
macos
opengl
glsl
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How to process and update large arrays using webgl?
Mar 02, 2022
javascript
glsl
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Compute shader shared memory contains artifacts
Sep 06, 2022
opengl
glsl
opengl-4
compute-shader
How to correctly linearize depth in OpenGL ES in iOS?
Oct 30, 2022
ios
objective-c
opengl-es
glsl
How to convert large arrays of quad primitives to triangle primitives?
Jun 05, 2022
opengl
glsl
shader
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In a fragment shader, why can't I use a flat input integer to index a uniform array of sampler2D?
Aug 20, 2022
opengl
glsl
shader
textures
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