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New posts in xna

XNA Platformer (2D) - Framerate/FPS fluctuations

c# xna xbox360

A way to avoid wasting memory

c# xna

Intersection of a 2D segment with a rectangle

Splitting up A* pathing of many units into seperate game frames

c# xna path-finding a-star

c# XNA or c++ directX11 in the future? [closed]

c# c++ xna

Can't detect collision properly using Rectangle.Intersects()

c# xna collision-detection

How to Select Points only at edges of a 2d array

Posting a tweet with TweetSharp in C# is taking much time

c# .net twitter xna tweetsharp

Problems running XNA game on 64-bit Windows 7

c# .net 64-bit xna distribution

Very simple menu in XNA [closed]

xna xna-4.0

Drawing massive amounts of textured cubes in XNA 4.0

c# xna

Octree raycasting/raytracing - best ray/leaf intersection without recursion

xna hlsl raycasting octree

How often to call SpriteBatch.Begin()/.End()?

How to properly decouple classes from frameworks (source level decoupling)

c# architecture xna decoupling

How to play sound as soon as possible?

Does a lambda create a new instance everytime it is invoked?

Distributing a PC game written with XNA

c# xna

How to get camera up vector from roll, pitch, and yaw?

opengl graphics 3d directx xna

What is the development platform for Windows Phone 7

Viability of C#/.NET as the new standard game dev platform?

c# mono xna