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New posts in xna

Octree raycasting/raytracing - best ray/leaf intersection without recursion

xna hlsl raycasting octree

How often to call SpriteBatch.Begin()/.End()?

How to properly decouple classes from frameworks (source level decoupling)

c# architecture xna decoupling

How to play sound as soon as possible?

Does a lambda create a new instance everytime it is invoked?

Distributing a PC game written with XNA

c# xna

How to get camera up vector from roll, pitch, and yaw?

opengl graphics 3d directx xna

What is the development platform for Windows Phone 7

Tile based collision in XNA

c# xna collision-detection

Xna SpriteBatch Matrix.Decompose()

xna 2d

Console or Graphical Game Design?

c# wpf console xna

How does XNA timing work?

c# xna

Changing RenderTarget Results in Purple Screen?

c# xna rendertarget

Asset being built two times with different settings, what can I do?

xna

Collection with very fast iterating and good addition and remove speeds

Game configuration in C# and XNA

c# configuration xna

How to prevent drawing XNA component when it is off-screen?

How to do leaderboards in Steamworks.NET?

Player class with my C# XNA game

c# class xna

Viability of C#/.NET as the new standard game dev platform?

c# mono xna