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New posts in opengl
How does the input for vertex shader work?
Oct 20, 2025
c++
opengl
glsl
sdl
How do I convert a 2D transformation matrix (for homogeneous coordinates) into 3D in the z=0 plane?
Oct 20, 2025
opengl
matrix
coordinates
coordinate-transformation
homogenous-transformation
OpenGL - Texture mapping in vertex or fragment shader?
Oct 20, 2025
opengl
shader
textures
Finding screen width and height dynamically in OpenGL GLUT program
Oct 20, 2025
opengl
glut
Conditional Rendering
Oct 20, 2025
c++
opengl
glm-math
How to you define attaching a texture array to a FBO's color attachment point visually?
Oct 19, 2025
opengl
textures
glsl
framebuffer
gl.h included before glew, but GLFW needs gl.h
Oct 19, 2025
c
opengl
glew
glfw
Opengl framebuffer separate stencil texture
Oct 20, 2025
c++
opengl
Controlling Frame Rate
Oct 19, 2025
c++
winapi
opengl
glut
frame-rate
How do I convert an OpenGL GLKView to a MTLKit Metal based View?
Oct 18, 2025
ios
opengl
metal
metalkit
How to ensure screen space derivatives are present on triangle edges?
Oct 20, 2025
opengl
glsl
Can you modify a uniform from within the shader? If so. how?
Oct 19, 2025
c++
opengl
vertex-shader
How to visualize a depth texture in OpenGL?
Oct 19, 2025
opengl
textures
glDebugMessageCallback doesn't get called despite of error
Oct 19, 2025
c++
debugging
opengl
error-handling
Is it possible to pass a Mat4 as float pointer in rust 'glam' crate to Opengl call gl::UniformMatrix4fv?
Oct 18, 2025
opengl
rust
Can OpenGL VBOs leak memory?
Oct 18, 2025
opengl
OpenGL: switching polygon mode causes segfault
Oct 18, 2025
c++
opengl
segmentation-fault
Linux - relations between graphics drivers and Mesa
Oct 18, 2025
linux
opengl
nvidia
drivers
C++ code with OpenGL on OSX using CGL/NSOpenGL without XCode?
Oct 19, 2025
c++
objective-c
macos
opengl
gcc
GLM angleAxis wrong?
Oct 18, 2025
c++
opengl
quaternions
glm-math
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