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New posts in opengl
What is the correct behavior when both a 1D and a 2D texture are bound in OpenGL?
Oct 24, 2022
opengl
textures
texture-mapping
anyone can explain the "field of view"
Dec 28, 2018
opengl
graphics
directx
Storing different vertex attributes in different VBO's
Oct 31, 2017
c++
opengl
vbo
What does my choice of GLFW_SAMPLES actually do?
Aug 24, 2022
opengl
graphics
glfw
multisampling
Automated testing for OpenGL application
Oct 06, 2019
user-interface
opengl
jogl
automated-tests
Basic C++ memory question
Mar 27, 2022
c++
opengl
GLSL -- texture1D is deprecated, what to use instead?
Jun 29, 2021
opengl
glsl
shader
opengl-3
OpenGL default value for unbuffered vertex attribute when using layout qualifiers
Oct 24, 2022
opengl
attributes
shader
vertex-buffer
Problems with GLEW using MinGW: Undefined reference to '_imp__glewExperimental.'
Jun 10, 2017
c
opengl
linker
glew
glfw
Where can I get windows.h for Mac?
Oct 24, 2022
c++
c
windows
macos
opengl
Call glewInit once for each rendering context? or exactly once for the whole app?
Feb 27, 2022
opengl
glew
GLSL memoryBarrierShared() usefulness?
Sep 04, 2019
opengl
glsl
compute-shader
Launch OpenGL app straight from a windowless Linux Terminal
Jul 30, 2022
c
linux
opengl
OpenGL + Mesa 3D + MinGW
Oct 29, 2022
opengl
mingw
Perspective division explanation?
Aug 22, 2022
opengl
matrix
graphics
3d
projection
Get current color
Aug 17, 2022
c++
opengl
Compiling error: cannot find -lGLU and -lGL in kubuntu linux
Mar 28, 2021
c++
linux
qt
opengl
kubuntu
How does GUI output work from application to hardware level?
Aug 28, 2022
user-interface
opengl
graphics
gtk
xserver
What is the point of the textarget parameter for glFramebufferTexture?
Feb 04, 2021
opengl
How do I upgrade my OpenGL from 2.1 to 3.3 on Mac OSX?
Aug 28, 2022
macos
opengl
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