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New posts in game-physics

Should force be added force to Rigidbody in the Start, Update or FixedUpate function

How to displace a circle minimally outside a rectangle?

Buffer memory allocation for Dynamic uniform buffer in Vulkan

How to make verlet integration collisions more stable?

Attempting to have an object move in the direction user swipes the screen: Corona SDK

game-physics coronasdk

How to make an object move in the path of an arc?

math game-physics 2d-games

Verlet integrator + friction

Snake movement in snake game

Preventing colliders on the same rig from colliding with each other. But allowing them to collide with other rigs.

Unity 3D How to project a Vector3 onto a plane or get angle between two Vector3s in a specific plane?

Java a moving animation (sprite)

How to change position of debug draw visualization of Box2D.js?

Matter.js for collision detection

How to make Character Face Opposite Direction in Unity?