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New posts in game-physics
Detecting current rotation with Paper.js
Mar 24, 2023
javascript
game-physics
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Ball Physics problem Python
Feb 25, 2023
python
physics
game-physics
PhaserJS: add physics to graphic objects
Feb 15, 2023
javascript
game-engine
game-physics
phaser-framework
Shake a UIView ... BUT using UIKit Dynamics
Feb 15, 2023
ios
ios7
game-physics
user-experience
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Unity different physics behaviour in different screen sizes
Jan 29, 2023
unity3d
game-physics
physx
Determing the direction of face normals consistently?
Jan 28, 2023
graphics
3d
game-physics
3d-modelling
sensorGroup and sensorMask combination for ships and bullets in Nape
Jan 16, 2023
actionscript-3
game-physics
haxe
physics-engine
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Getting collision contact force
Jan 07, 2023
c#
unity3d
game-physics
2d Ball Collision Problem: no conservation of energy
Dec 28, 2022
java
android
physics
collision
game-physics
A (physical) string with a weight in iOS
Dec 28, 2022
iphone
ios
box2d
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Make objects inside a group collide with themselves in Phaser.io?
Dec 27, 2022
game-physics
phaser-framework
In Javascript, what is the most compact, elegant and efficent way to bring the last element of an array to the beginning?
Dec 10, 2022
javascript
arrays
algorithm
optimization
game-physics
Calculating angular velocity after a collision
Dec 10, 2022
javascript
html
canvas
game-physics
When do you multiply by Time.deltaTime in Unity?
Dec 10, 2022
unity3d
game-physics
Bouncing a ball off a surface
Nov 30, 2022
collision
game-physics
Reflection? How do I do it?
Nov 29, 2022
math
vector
2d
game-physics
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