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New posts in game-physics

How to make Character Face Opposite Direction in Unity?

Mouse based aiming Unity3d

(2D) Make a GameObject Shake using script in Unity

How to extract surface triangles from a tetrahedral mesh?

Why is my character's horizontal velocity lost when jumping?

Unity - make a ball stop bouncing / don't snap to the bottom

Why must I add velocity to object.position.y + object.height?

How do you simulate buoyancy in games?

Calculating derivative of quantities in a 2D and 3D meshes

Jumping function - height different for framerates

java game-physics

How do I emulate Gravity in a canvas with a Rectangle or Arc?

Detecting current rotation with Paper.js

Ball Physics problem Python

python physics game-physics

PhaserJS: add physics to graphic objects

Shake a UIView ... BUT using UIKit Dynamics

Unity different physics behaviour in different screen sizes

unity3d game-physics physx

Determing the direction of face normals consistently?

sensorGroup and sensorMask combination for ships and bullets in Nape

Getting collision contact force

c# unity3d game-physics