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New posts in directx
Why does Microsoft use the "g_" naming convention with its DirectX10 pipeline variables?
Oct 22, 2019
c++
naming-conventions
directx
3D graphics: Normal mapping vs Bump mapping?
Feb 26, 2022
opengl
graphics
3d
directx
rendering
XNA Target Audience
Jun 15, 2022
directx
xna
UWP App realtime blur background using DX Compositor
Aug 06, 2019
c#
directx
win-universal-app
composition
uwp-xaml
C# 2D Vector Graphics Game using DirectX or OpenGL?
Sep 23, 2022
c#
opengl
vector
directx
How to add a DirectX reference in Visual Studio 2010 [closed]
Jan 23, 2021
c#
visual-studio-2010
directx
3D in WinForms?
Jun 25, 2022
c#
.net
3d
xna
directx
Using depth buffer to make water edge soft
Jun 23, 2022
3d
directx
game-engine
How to implement a metallic workflow in PBR?
Jul 05, 2021
opengl
graphics
directx
rendering
pbr
How to force Firemonkey to use a DirectX 9 context in Delphi XE3?
May 12, 2022
delphi
directx
firemonkey
delphi-xe3
A triangle with 3 varyings of same value.. does GPU interpolate / waste performance?
Sep 07, 2018
opengl
directx
webgl
shader
UWP and DirectX
Jun 04, 2022
c#
c++
directx
win-universal-app
How can i generate indices from vertex list in linear time?
Apr 03, 2021
3d
directx
DirectComposition render to texture?
Nov 09, 2019
c++
directx
direct-composition
D3D9 Hook - Overlay with Direct3D9
Jan 28, 2022
delphi
directx
hook
pascal
directx-9
HLSL Normal Mapping Matrix Multiplication
Mar 26, 2019
c++
directx
hlsl
pixel-shader
Dumping 3d geometry data of a running Direct3D or OpenGL application
Mar 31, 2022
opengl
3d
directx
export
direct3d
DirectX Shader Resource View in Shaders
Oct 26, 2022
c++
directx
shader
hlsl
compute-shader
C# static function in interface
Aug 16, 2022
c#
directx
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