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New posts in design-patterns

Game Objects Talking To Each Other [closed]

python - should I use static methods or top-level functions

MVC implemented in pure C

Are design patterns really language weaknesses?

Switch statements are bad? [closed]

Reducing the number of arguments to a constructor

Are SOLID principles really solid?

MVC (model-view-controller) - can it be explained in simple terms? [closed]

parse.com 'retweet' pattern is too verbose

Java pattern for nested callbacks?

Why do we need a Single Page Application? [closed]

Best Practices for mapping one object to another

c# design-patterns mapping

Factory, Abstract Factory and Factory Method

Extension Methods vs Static Utility Class [closed]

lock keyword in C#

Tips for writing fluent interfaces in C# 3

How to avoid 'instanceof' when implementing factory design pattern?

Is this Factory Method creation pattern?

How to write Strategy Pattern in Python differently than example in Wikipedia?

python design-patterns

Practical Uses for the "Curiously Recurring Template Pattern"