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New posts in shader
Better to update a small vertex buffer, or send a uniform?
Sep 21, 2025
c++
opengl
user-interface
shader
OpenGL reading from unbound texture unit
Sep 22, 2025
opengl
textures
shader
Can I make a GLSL struct have std140 layout?
Sep 22, 2025
opengl-es
glsl
shader
shader-storage-buffer
THREEJS Outer Glow to Plane Primitive
Sep 21, 2025
javascript
3d
three.js
shader
glow
built-in matrices _Object2World, UNITY_MATRIX_MVP... row-major or column-major?
Sep 21, 2025
matrix
unity-game-engine
shader
Multiple texture output data in fragment shader
Sep 19, 2025
opengl
glsl
shader
gpgpu
Rendering squares via DirectX 11
Sep 20, 2025
rendering
shader
directx-11
distortion correction with gpu shader bug
Sep 19, 2025
opengl
glsl
shader
gpu
distortion
OpenGL shader language; how to specify precision for vec4?
Sep 16, 2025
qt
opengl-es
shader
glsles
'variable' : is not available in current GLSL version gl_TexCoord
Sep 17, 2025
opengl
glsl
shader
Three.js: Wireframe renderd behind ShaderMaterial
Sep 15, 2025
three.js
shader
wireframe
rotate Z axis on 2d image's matrix in shader
Sep 15, 2025
matrix
rotation
glsl
webgl
shader
How to set up gl_Vertex in a Shader in OpenGL 4?
Sep 14, 2025
opengl
glsl
shader
fragment-shader
vertex-shader
OpenGL performance overhead from frequently swapping between two shaders
Sep 15, 2025
opengl
optimization
glsl
shader
how to configure Angular 17 builder to work with .glsl files?
Sep 14, 2025
angular
shader
How to get coordinate of fragment shaders? gl_FragCoord not working
Sep 14, 2025
java
opengl
glsl
shader
lwjgl
OpenGL procedural texture antialiasing
Sep 14, 2025
opengl
glsl
shader
fragment-shader
pyopengl
OpenGL, diffuse shader
Sep 09, 2025
opengl
glsl
shader
What happens to the depth buffer if I discard a fragment in a shader using early_fragment_tests?
Sep 08, 2025
opengl
graphics
glsl
shader
fragment-shader
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