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New posts in unity-game-engine
all color change algorithm
Sep 07, 2026
c#
unity-game-engine
How to implement Struct to be used as Dictionary key
Sep 06, 2026
c#
dictionary
unity-game-engine
struct
How do I add two quaternions in Unity C#
Sep 05, 2026
c#
unity-game-engine
quaternions
Detecting possible projectile vs shield collision
Sep 06, 2026
c#
unity-game-engine
collision-detection
computational-geometry
Can't return a string after value is true in coroutine
Sep 05, 2026
c#
unity-game-engine
return
coroutine
Unity 2D Android - Restrict object to within the screen
Sep 06, 2026
unity-game-engine
How to adjust the screen for portrait and landscape mode such that all UI elements can be seen?
Sep 05, 2026
android
ios
unity-game-engine
screen-resolution
ShowAchievementsUI(); don't want to appear on Android
Sep 05, 2026
android
unity-game-engine
google-play-games
Coroutine WaitForSeconds affected by timeScale
Sep 04, 2026
c#
unity-game-engine
coroutine
How to convert surface shader to Vertex/Fragment code in Unity?
Sep 05, 2026
unity-game-engine
shader
fragment-shader
vertex-shader
Stopping the update function in Unity
Sep 05, 2026
unity-game-engine
Unity 2D - Animation drops FPS dramatically
Sep 04, 2026
unity-game-engine
animation
frame-rate
The animation state .. could not be played because it couldn't be found?
Sep 02, 2026
c#
unity-game-engine
animation
Unity, rotating a Vector3 along an axis
Sep 04, 2026
unity-game-engine
Check the Collision2D without a Rigidbody2D
Sep 04, 2026
unityscript
unity3d-2dtools
unity-game-engine
Unity ignore collisions on the same layer
Sep 03, 2026
unity-game-engine
Why is Unity3D RaycastHit.textureCoord always 0,0?
Sep 03, 2026
unity-game-engine
What is the benefit of using Animator.StringtoHash("")?
Sep 02, 2026
c#
unity-game-engine
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