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New posts in glsl

Shader compiler on Alderlake GT1: SIMD32 shader inefficient

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Skew an image using openGL shaders

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OpenGL Textures are all black in 3.3 - but work in 3.1

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Text2DEntity renders opaque and hides other entities behind it

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What is the role of mask parameter in glStencilFunc

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How to get the line number of GLSL compiler error

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How to enable Anti-aliasing in Moderngl EGL backend?

What is the use of block name in Vulkan GLSL?

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GLSL Shaders in 3DSMax

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Does OpenGL have preshaders?

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How to send const data to shaders?

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Error 1282 if I attach a fragment shader to the program

Implementing Pencil Brush Texture in OpenGL for Drawing Application

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Should the gl_FragColor value be normalized?

How to scale a texture on a Texture Atlas while maintaining its offset?

Modern OpenGL problems with Orthographic Projection

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