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New posts in glsl
Why is it legal to reverse the vector-matrix mult order in a shader?
Mar 25, 2023
math
opengl
graphics
3d
glsl
Qt5 OpenGL GLSL version error
Mar 26, 2023
c++
macos
qt
opengl
glsl
How is explicit multisampling different from regular multisampling in OpenGL
Mar 24, 2023
opengl
glsl
opengl-3
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Advanced moiré a pattern reduction in HLSL / GLSL procedural textures shader - antialiasing
Mar 24, 2023
opengl
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gpu
hlsl
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Ripple Effect with GLSL need clarification
Mar 21, 2023
opengl
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shader variables normalization duty
Mar 20, 2023
opengl
glsl
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How to write const array in GLSL ES
Mar 18, 2023
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glsles
Gamma correction doesn't look properly corrected, is this linear?
Mar 19, 2023
c++
opengl
glsl
lighting
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Possible to determine number of bitwise transitions in an 8 bit integer?
Mar 15, 2023
integer
glsl
bit
glsl fragment shader how to get non-interpolated data from each vertex
Mar 15, 2023
opengl
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Failing to map a simple unsigned byte rgb texture to a quad:
Mar 10, 2023
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opengl
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opengl-4
What's the fourth dimension in a GLSL gl_Position?
Mar 09, 2023
opengl
glsl
shader
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Why does the 'f' suffix when defining floats sometimes cause GLSL compiler errors?
Mar 07, 2023
opengl
glsl
How do you handle multiple textures in an OpenGL indexed buffer array for use with a data-shader?
Mar 02, 2023
opengl
coordinates
textures
glsl
OpenGL ES 2.0 texturing
Feb 26, 2023
iphone
opengl-es
glsl
What is the purpose of using glBindAttributeLocation in GLSL? [duplicate]
Feb 28, 2023
opengl
glsl
shader
GLSL fixed function fragment program replacement
Sep 03, 2025
opengl
glsl
lighting
light
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What can you do with integers in GLSL ES?
Sep 02, 2025
opengl-es
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How to make Shadow Mapping?
Sep 01, 2025
python
opengl
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