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New posts in vulkan
In vulkan: I want save a depth image to file, but always got a error depth image
Feb 25, 2026
vulkan
Vulkan timeline semaphore extension cannot be enabled
Feb 24, 2026
c++
vulkan
Can VkDeviceQueueCreateInfo::pQueuePriorities be null?
Feb 23, 2026
vulkan
vkCmdPipelineBarrier clarification on renderpass synchronization scopes
Feb 19, 2026
synchronization
vulkan
SPIR-V shader causing validation errors at runtime
Feb 15, 2026
vulkan
spir-v
Is there a good HLSL to SPIR-V compiler?
Feb 12, 2026
vulkan
hlsl
spir-v
Why do non dispatchable handles use a ptr on 64bit platofrms?
Feb 06, 2026
c
vulkan
Motion Vector - how to calculate it properly?
Feb 04, 2026
opengl
graphics
3d
vulkan
How to write to the image directly by CPU when load it in Vulkan?
Feb 01, 2026
vulkan
direct3d12
Xcode failed to load libvulkan.1.dylib
Jan 28, 2026
xcode
macos
vulkan
moltenvk
Must I use secondary command buffers when use multi-thread rendering? How about single queue vs. mutliple queues?
Jan 24, 2026
multithreading
rendering
vulkan
How to infer shader type with "shaderc_glsl_infer_from_source"?
Jan 25, 2026
glsl
shader
vulkan
shaderc
How Vulkan Driver and Vulkan SDK interact?
Jan 03, 2026
gpu
vulkan
Render to swap chain using compute shader
Dec 22, 2025
c++
vulkan
Can I use VkDevice from multiple threads concurrently?
Dec 19, 2025
vulkan
What is the use of block name in Vulkan GLSL?
Dec 15, 2025
glsl
vulkan
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