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New posts in directx
C# Combine GDI+ and OpenGL/DirectX
Sep 18, 2026
c#
winforms
opengl
directx
gdi+
Difference between angled brackets and parentheses in HLSL texture samplers
Sep 16, 2026
directx
direct3d
hlsl
How to make primitives correctly overlay sprites in DirectX (2D)
Sep 17, 2026
c#
graphics
directx
slimdx
DXGI monitors enumeration does not give full size for Dell P2715Q monitor
Sep 16, 2026
c++
windows
graphics
directx
dxgi
Developing a GUI specific to games [closed]
Sep 13, 2026
c++
oop
user-interface
directx
D3D11 : Rotating Multiple Triangles
Sep 13, 2026
c++
directx
directx-11
C++ What version of directx? [duplicate]
Sep 13, 2026
c++
c
directx
version
DirectX11 ReportLiveObjects Instantiation
Sep 11, 2026
c++
debugging
directx
layer
directx-11
HLSL error X3086: DX9-style 'compile' syntax is deprecated in strict mode
Sep 09, 2026
directx
shader
hlsl
directx-11
Understanding the behavior of IDirect3DDevice9::Present when it blocks for vsync
Sep 08, 2026
windows
graphics
3d
directx
doublebuffered
GPU memory allocation for video
Sep 07, 2026
opengl
directx
cuda
gpu
D3D11CreateDevice 0x887a002d error
Sep 05, 2026
c++
directx
direct3d
Render internal windows program in full screen in DirectX/Win API program
Sep 06, 2026
windows
winapi
directx
fullscreen
cmd
How to use a huge array in HLSL (error X4505)
Sep 04, 2026
arrays
directx
shader
hlsl
Managed DirectX
Sep 03, 2026
directx
managed-directx
Render h264 video frames in directx 11
Sep 03, 2026
c#
wpf
video-streaming
directx
directx-11
C++ Directx 11 Multiple Video Cards
Sep 03, 2026
c++
directx
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