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New posts in directx
HRESULT 0x8876086c D3DERR_INVALIDCALL with DirectX9 pretty much following the documentation example
May 21, 2026
c++
directx
directx-9
Resizing DirectX Window Efficiently
May 20, 2026
c++
resize
directx
A way to use pathfinding in 3D without raycasts and for mulitple targets
May 17, 2026
c++
algorithm
graphics
directx
path-finding
Can I use a multisample buffer for things other than anti-aliasing?
May 15, 2026
opengl
directx
shader
transparency
multisampling
Directx12 Draw rectangle
May 13, 2026
visual-c++
directx
directx-12
api-ms-win-core-libraryloader-l1-2-0.dll missing when d3dcompiler_47.dll is redistributed
May 12, 2026
c++
windows
directx
Should I create CUDA apps now, or wait for DirectX 11? [closed]
May 11, 2026
directx
cuda
gpgpu
directx-11
Ambient Occlusion Shader Effect in WPF?
May 11, 2026
wpf
3d
directx
xna
pixelsense
System.IO.FileNotFoundException
May 08, 2026
c#
.net
directx
filenotfoundexception
C++: Storing resources whose copy operation is unreasonable or impossible
May 04, 2026
c++
directx
directx-9
move-constructor
how to set image resource path for D3DXCreateTextureFromFileEx method?
May 03, 2026
c++
visual-studio-2010
directx
direct3d9
How to Draw Two Detached Rectangles in DirectX using the D3DPT_TRIANGLESTRIP Primitive Type
Apr 29, 2026
c++
graphics
directx
direct3d
Creating a packed Binary Representation of a Set of Files?
Apr 29, 2026
c#
directx
storage
packaging
Why BGRA instead of RGBA?
Apr 28, 2026
c++
colors
directx
directx-11
linker error with trying to create a direct x 11 window
Apr 26, 2026
c++
visual-studio-2012
linker
directx
directx-11
Simplex Noise shader?
Apr 24, 2026
directx
shader
perlin-noise
simplex-noise
How to map texture to cylinder in unmanaged DirectX?
Apr 23, 2026
c#
visual-studio
directx
direct3d
texture-mapping
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