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New posts in directx

Bind Texture2D and TextureCube

Comparison between opengl and directX [duplicate]

opengl directx

D3D11 increased ref count from nowhere?

c++ com c++11 directx direct3d11

ddraw with delphix: pixel ploting how-to

delphi directx delphi-7

Using DirectX Effect11 with Visual Studio 2012

Compute Shader, Buffer or texture

How many frames deep is a modern graphics pipeline?

PDF Rendering library [closed]

Prevent screen capturing softwares to capture an application screen

c# c++ visual-c++ directx

Writing directly into vertex buffer

c++ directx buffer vertex

GetRawInputData vs GetAsyncKeyState()

c++ winapi directx directinput

Invariant scale geometry

Where to set the entrypoint of Shader files (error X3501)?

c++ directx directx-11

D3D11_USAGE_STAGING, what kind of GPU/CPU memory is used?

windows directx gpu directx-11

Any way to obtain percentage coverage of fragment (pixel) by primitive in hlsl/glsl fragment shader?

How do I launch the HLSL debugger in Visual Studio 2017?

Direct2D CreateTextLayout() - How to get caret coordinates

c++ directx direct2d