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New posts in directx

why we need 3d or even 4d Texture?

How to pass float3x3 to HLSL Shader in DirectX?

matrix directx hlsl

Impossible to compile hlsl shaders after updating to Sharpdx 2.6.2

Render environment in DirectX

c# directx

Is there a pure-managed DirectX wrapper?

.net directx pure-managed

Why clipping should be done in CCS, not NDCS

Custom output resolution DuplicateOutput DXGI

How to correctly share a texture from DX12 to OpenGL?

c++ opengl directx interop glfw

Direct3D 11 CreatePixelShader (E_INVLIDARGS)

Differences between Microsoft and Nvidia examples of DirectX12 CPU/GPU synchronization

HLSL error X4507: maximum constant register index exceeded

How can I fill a 3D mesh created with D3DXCreateText?

directx direct3d

In directx, if reuse a slot does gpu keep previous resource in its memory? Also can original processor resources be safely altered?

How does multitexturing work in DX11?

directx textures directx-11

Apply pixel shader to video with DirectX

c# c++ video directx shader

RAWINPUT - How to get Mouse Wheel data

c++ winapi directx raw-input