Well, that's not entirely true, you can actually still directly launch iOS Simulator without opening Xcode first by creating an alias. Note that modern versions of Xcode and OS X call the iOS Simulator simply “Simulator”, where you go will depend on which version of OS X the Mac is running.
Install Apps on SimulatorsTo install an app on a connected simulator, follow these steps. Go to Apps > Install Application. Find and open the app you want to install from your Mac. The app appears in the list of installed apps on the right side of the iOS Gateway window.
You can run iPhone Simulator on Windows by installing simulators as native applications on PC.
Solved the problem
Deleting contents of ~/Library/Application Support/iPhone Simulator
and re-run the project solved this problem.
or you can simply reset content and setting of the simulator.
Try manually launch the iOS Simulator and from the "iOS Simulator" menu, click "Reset content and settings", then close and rebuild your app.
My solution is:
From menu, iOS Simulator, Reset Content and Settings. Close XCode 5.0: close project and close it from Dock and re-open the project and launch again, like in Windows :)
I tried everything mentioned above and nothing worked. My problem was iOS 7 specific. I was finally able to resolve the issue by assigning a non-empty value to Bundle versions string, short (CFBundleShortVersionString) in the -Info.plist file. Looks like iOS 7 doesn't like an empty value for the build number. I had a script that auto increments the bundle number by 1 every time I build the project so this field was empty. I just assigned a dummy value there to get it working.
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