I'm having trouble performing a simple storyboard-based animation of a controls height in a Metro-style C#/XAML application on Windows 8.
The following trivial XAML and code behind snippets work fine in Silverlight 5 and Windows Phone 7, yet do nothing in Windows 8 (at least for me):
<Page.Resources>
<Storyboard x:Name="expandAnimation">
<DoubleAnimation Storyboard.TargetName="scaleButton" Storyboard.TargetProperty="Height" From="50" To="200" Duration="0:0:1"/>
</Storyboard>
</Page.Resources>
<StackPanel Width="200">
<Button x:Name="scaleButton" Click="scaleButton_Click" Content="Scale"/>
<Button Content="Another button"/>
<Button Content="Yet another button"/>
</StackPanel>
C# code:
private void scaleButton_Click(object sender, RoutedEventArgs e)
{
expandAnimation.Begin();
}
The same code can be altered to animate other properties of the control such as Opacity which works as expected.
I can animate a ScaleTransform to do the scaling, but it alters the internal rendering of the control, and does not affect the layout of neighbouring controls which is a problem for me.
Hopefully I'm not missing anything obvious here, but shouldn't this just work?
You just need to add EnableDependentAnimation="True"
and then it should work fine.
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