This example demonstrates how do I convert Drawable to a Bitmap in Android. Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project. Step 2 − Add the following code to res/layout/activity_main. xml.
Bitmap bm=((BitmapDrawable)imageView. getDrawable()). getBitmap(); Try having the image in all drawable qualities folders (drawable-hdpi/drawable-ldpi etc.)
A bitmap is simply a rectangle of pixels. Each pixel can be set to a given color but exactly what color depends on the type of the pixel. The first two parameters give the width and the height in pixels. The third parameter specifies the type of pixel you want to use.
Checked on API: 17, 21, 23
public static Bitmap getBitmapFromVectorDrawable(Context context, int drawableId) {
Drawable drawable = ContextCompat.getDrawable(context, drawableId);
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
drawable = (DrawableCompat.wrap(drawable)).mutate();
}
Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
}
UPDATE:
Project gradle:
dependencies {
classpath 'com.android.tools.build:gradle:2.2.0-alpha5'
}
Module gradle:
android {
compileSdkVersion 23
buildToolsVersion '23.0.3'
defaultConfig {
minSdkVersion 16
targetSdkVersion 23
vectorDrawables.useSupportLibrary = true
}
...
}
...
If you are willing to use Android KTX for Kotlin you can use the extension method Drawable#toBitmap()
to achieve the same effect as the other answers:
val bitmap = AppCompatResources.getDrawable(requireContext(), drawableId).toBitmap()
or
val bitmap = AppCompatResources.getDrawable(context, drawableId).toBitmap()
To add this and other useful extension methods you will need to add the following to your module-level build.gradle
repositories {
google()
}
dependencies {
implementation "androidx.core:core-ktx:1.2.0"
}
See here for latest instructions for adding the dependency to your project.
Note that this will work for any subclass of Drawable
and if the Drawable
is a BitmapDrawable
it will shortcut to use the underlying Bitmap
.
You can use the following method:
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
private static Bitmap getBitmap(VectorDrawable vectorDrawable) {
Bitmap bitmap = Bitmap.createBitmap(vectorDrawable.getIntrinsicWidth(),
vectorDrawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
vectorDrawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
vectorDrawable.draw(canvas);
return bitmap;
}
which I sometimes combine with:
private static Bitmap getBitmap(Context context, int drawableId) {
Drawable drawable = ContextCompat.getDrawable(context, drawableId);
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
} else if (drawable instanceof VectorDrawable) {
return getBitmap((VectorDrawable) drawable);
} else {
throw new IllegalArgumentException("unsupported drawable type");
}
}
Based on the previous answers it can be simplified like that to match both VectorDrawable and BitmapDrawable and to be compatible with at least API 15.
public static Bitmap getBitmapFromDrawable(Context context, @DrawableRes int drawableId) {
Drawable drawable = AppCompatResources.getDrawable(context, drawableId);
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
} else if (drawable instanceof VectorDrawableCompat || drawable instanceof VectorDrawable) {
Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} else {
throw new IllegalArgumentException("unsupported drawable type");
}
}
Then you have to add in your gradle file:
android {
defaultConfig {
vectorDrawables.useSupportLibrary = true
}
}
On pre-Lollipop it will use VectorDrawableCompat and on Lollipop it will use VectorDrawable.
I've edited the condition following the comment of @user3109468
At least from API 21 you can now use this instead of the above code (I haven't tried on previous API versions):
AppCompatResources.getDrawable(context, R.drawable.your_drawable)
Kudos to @Alexey
Here is the Kotlin
version using extensions to Context
fun Context.getBitmapFromVectorDrawable(drawableId: Int): Bitmap? {
var drawable = ContextCompat.getDrawable(this, drawableId) ?: return null
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
drawable = DrawableCompat.wrap(drawable).mutate()
}
val bitmap = Bitmap.createBitmap(
drawable.intrinsicWidth,
drawable.intrinsicHeight,
Bitmap.Config.ARGB_8888) ?: return null
val canvas = Canvas(bitmap)
drawable.setBounds(0, 0, canvas.width, canvas.height)
drawable.draw(canvas)
return bitmap
}
Example usage in Activity
:
val bitmap = this.getBitmapFromVectorDrawable(R.drawable.ic_done_white_24dp)
Tested on API 16 - JellyBean with Vector Drawables
public static Bitmap getBitmapFromVectorDrawable(Context context, int drawableId) {
Drawable drawable = AppCompatResources.getDrawable(context, drawableId);
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
drawable = (DrawableCompat.wrap(drawable)).mutate();
}
Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
}
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