Android Studio installs all versions of the NDK in the android-sdk /ndk/ directory. Each version is located in a subdirectory with the version number as its name.
The Android Native Development Kit (NDK): a set of tools that allows you to use C and C++ code with Android. CMake: an external build tool that works alongside Gradle to build your native library. You do not need this component if you only plan to use ndk-build.
Android provides Native Development Kit (NDK) to support native development in C/C++, besides the Android Software Development Kit (Android SDK) which supports Java. [TODO] more. NDK is a complex and advanced topics.
If you are using the IL2CPP scripting back end for Android, you need the Android Native Development Kit (NDK). It contains the toolchains (such as compiler and linker) needed to build the necessary libraries, and finally produce the output package (APK).
We have released a first version of the integration as a preview in 1.3: http://tools.android.com/tech-docs/android-ndk-preview
The integration will stay a preview even after 1.3 becomes final. No current ETA as to when it'll be final (as of 2015/07/10).
More information here: http://tools.android.com/tech-docs/android-ndk-preview
UPDATE: The Android Studio with NDK support is out now: http://tools.android.com/tech-docs/android-ndk-preview
For building with a script the gradle solution below should work:
I am using my build script and added to my file (Seems to work for 0.8+
): This seems to be equivalent to the solution below (but looks nicer in the gradle file):
android {
sourceSets {
main {
jniLibs.srcDirs = ['native-libs']
jni.srcDirs = [] //disable automatic ndk-build
}
}
}
The build unfortunately does not fail if the directory is not present or contains no .so
files.
With the update of Android Studio to 1.0, the NDK toolchain support improved immensely (note: please read my updates at the bottom of this post to see usage with the new experimental Gradle plugin and Android Studio 1.5).
Android Studio and the NDK are integrated well enough so that you just need to create an ndk{} block in your module's build.gradle, and set your source files into the (module)/src/main/jni directory - and you're done!
No more ndk-build from the command line.
I've written all about it in my blog post here: http://www.sureshjoshi.com/mobile/android-ndk-in-android-studio-with-swig/
The salient points are:
There are two things you need to know here. By default, if you have external libs that you want loaded into the Android application, they are looked for in the (module)/src/main/jniLibs by default. You can change this by using setting sourceSets.main.jniLibs.srcDirs in your module’s build.gradle. You’ll need a subdirectory with libraries for each architecture you’re targeting (e.g. x86, arm, mips, arm64-v8a, etc…)
The code you want to be compiled by default by the NDK toolchain will be located in (module)/src/main/jni and similarly to above, you can change it by setting sourceSets.main.jni.srcDirs in your module’s build.gradle
and put this into your module's build.gradle:
ndk {
moduleName "SeePlusPlus" // Name of C++ module (i.e. libSeePlusPlus)
cFlags "-std=c++11 -fexceptions" // Add provisions to allow C++11 functionality
stl "gnustl_shared" // Which STL library to use: gnustl or stlport
}
That's the process of compiling your C++ code, from there you need to load it, and create wrappers - but judging from your question, you already know how to do all that, so I won't re-hash.
Also, I've placed a Github repo of this example here: http://github.com/sureshjoshi/android-ndk-swig-example
When Android Studio 1.3 comes out, there should be better support for C++ through the JetBrains CLion plugin. I'm currently under the assumption that this will allow Java and C++ development from within Android Studio; however I think we'll still need to use the Gradle NDK section as I've stated above. Additionally, I think there will still be the need to write Java<->C++ wrapper files, unless CLion will do those automatically.
I have updated my blog and Github repo (in the develop branch) to use Android Studio 1.5 with the latest experimental Gradle plugin (0.6.0-alpha3).
http://www.sureshjoshi.com/mobile/android-ndk-in-android-studio-with-swig/ http://github.com/sureshjoshi/android-ndk-swig-example
The Gradle build for the NDK section now looks like this:
android.ndk {
moduleName = "SeePlusPlus" // Name of C++ module (i.e. libSeePlusPlus)
cppFlags.add("-std=c++11") // Add provisions to allow C++11 functionality
cppFlags.add("-fexceptions")
stl = "gnustl_shared" // Which STL library to use: gnustl or stlport
}
Also, quite awesomely, Android Studio has auto-complete for C++-Java generated wrappers using the 'native' keyword:
However, it's not completely rosy... If you're using SWIG to wrap a library to auto-generate code, and then try to use the native keyword auto-generation, it will put the code in the wrong place in your Swig _wrap.cxx file... So you need to move it into the "extern C" block:
I'd be remiss if I didn't mention that Android Studio 2.2 onwards has essentially 'native' (no pun) support for the NDK toolchain via Gradle and CMake. Now, when you create a new project, just select C++ support and you're good to go.
You'll still need to generate your own JNI layer code, or use the SWIG technique I've mentioned above, but the scaffolding of a C++ in Android project is trivial now.
Changes in the CMakeLists file (which is where you place your C++ source files) will be picked up by Android Studio, and it'll automatically re-compile any associated libraries.
It is now out of preview, and available to everyone: https://developer.android.com/studio/projects/add-native-code.html
ndk-build
if you have a jni
directory in your project sources.This is working on Android studio 0.5.9 (canary build).
Download the NDK
Either add ANDROID_NDK_HOME
to your environment variables or add ndk.dir=/path/to/ndk
to your local.properties
in your Android Studio project. This allows Android studio to run the ndk automatically.
Download the latest gradle sample projects to see an example of an ndk project. (They're at the bottom of the page). A good sample project is ndkJniLib
.
Copy the gradle.build
from the NDK sample projects. It'll look something like this. This gradle.build
creates a different apk for each architecture. You must select which architecture you want using the build variants
pane.
apply plugin: 'android'
dependencies {
compile project(':lib')
}
android {
compileSdkVersion 19
buildToolsVersion "19.0.2"
// This actual the app version code. Giving ourselves 100,000 values [0, 99999]
defaultConfig.versionCode = 123
flavorDimensions "api", "abi"
productFlavors {
gingerbread {
flavorDimension "api"
minSdkVersion 10
versionCode = 1
}
icecreamSandwich {
flavorDimension "api"
minSdkVersion 14
versionCode = 2
}
x86 {
flavorDimension "abi"
ndk {
abiFilter "x86"
}
// this is the flavor part of the version code.
// It must be higher than the arm one for devices supporting
// both, as x86 is preferred.
versionCode = 3
}
arm {
flavorDimension "abi"
ndk {
abiFilter "armeabi-v7a"
}
versionCode = 2
}
mips {
flavorDimension "abi"
ndk {
abiFilter "mips"
}
versionCode = 1
}
fat {
flavorDimension "abi"
// fat binary, lowest version code to be
// the last option
versionCode = 0
}
}
// make per-variant version code
applicationVariants.all { variant ->
// get the version code of each flavor
def apiVersion = variant.productFlavors.get(0).versionCode
def abiVersion = variant.productFlavors.get(1).versionCode
// set the composite code
variant.mergedFlavor.versionCode = apiVersion * 1000000 + abiVersion * 100000 + defaultConfig.versionCode
}
}
Note that this will ignore your Android.mk and Application.mk files. As a workaround, you can tell gradle to disable atuomatic ndk-build call, then specify the directory for ndk sources manually.
sourceSets.main {
jniLibs.srcDir 'src/main/libs' // use the jni .so compiled from the manual ndk-build command
jni.srcDirs = [] //disable automatic ndk-build call
}
In addition, you'll probably want to call ndk-build in your gradle build script explicitly, because you just disabled the automatic call.
task ndkBuild(type: Exec) {
commandLine 'ndk-build', '-C', file('src/main/jni').absolutePath
}
tasks.withType(JavaCompile) {
compileTask -> compileTask.dependsOn ndkBuild
}
I found "gradle 1.11 com.android.tools.build:gradle:0.9.+" supports pre-build ndk now, you can just put the *.so in the dir src/main/jniLibs. when building gradle will package the ndk to the right place.
here is my project
Project: |--src |--|--main |--|--|--java |--|--|--jniLibs |--|--|--|--armeabi |--|--|--|--|--.so files |--libs |--|--other.jar
As Xavier said, you can put your prebuilts in /src/main/jniLibs/ if you are using gradle 0.7.2+
taken from: https://groups.google.com/d/msg/adt-dev/nQobKd2Gl_8/ctDp9viWaxoJ
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