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Windows Store Apps (Windows 8) vs UWP

What's the difference between Windows Store apps (introduced in Windows 8) and Universal Windows Platform apps (introduced in Windows 10).

How much do they share from development point of view. If I spent time learning how to build Windows Store apps can this knowledge be transferred to UWP development?

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PiotrWolkowski Avatar asked Jun 11 '16 01:06

PiotrWolkowski


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1 Answers

The Universal Windows Platform uses the same basis of technology that was developed for the Windows 8 Store apps. This includes AppX packaging with manifests, the App Container security context, CoreWindow presentation model, same appmodels (XAML, XAML+DirectX, DirectX), etc.

The difference is that UWP apps can run "as is" on a Windows 10 PC, the Xbox One, and Windows 10 Mobile.

The main differences in the development model are that UWP supports more APIs. There are some APIs that have changed particularly from Windows phone 8.x, but if you have written a Windows 8 Store app moving it to Windows 10 is mostly a recompile. You use the VS 2015 toolset rather than the VS 2012 or VS 2013 toolset.

Unless you have some compelling need to support Windows 8 Store, I'd suggest just going with UWP. There's less code churn for existing codebases as a number of Win32 APIs that were not supported for Windows 8 Store apps are supported for UWP.

See Dual-use Coding Techniques for Games

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Chuck Walbourn Avatar answered Oct 18 '22 23:10

Chuck Walbourn